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Donkey Kong Bananza - An Overview

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The entirety of Bananza's terrain is made from voxels, which Motokura reported was the first component distinguishing it from Odyssey.[27] Takahashi explained constructing stages from voxels as far more practical than polygonal modeling, as builders could "freely combine voxels and products to develop terrain and afterwards exam it out https://donkeykongbananza87530.blogofchange.com/37100490/5-essential-elements-for-donkey-kong-bananza

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